I’ve seen the panic sellers. I’ve seen people from the other project come in, talk trash, and try to FUD what we’re building. None of that matters.
Everyone knows where this started. This was my idea, my game, my concept, and just because someone rushed to launch a coin first doesn’t give them ownership over something they never created. Watching someone try to rewrite the story and convince a group of people that they can take another person’s work, rebuild it with different devs, and pretend it’s theirs… it’s greedy, it’s selfish, and it’s just wrong.
If that’s the type of person people want to follow, they’re free to do so, but that’s not the type of energy I want in our community. I'm focused on building something real, something positive, something that lasts.
I've got a plan, a team, and a full roadmap laid out. The website, whitepaper, and utility breakdown are almost here, and they’ll show exactly how far this is going.
Just a glimpse of what’s on the way:
• In-game quests
• Cosmetics based on narratives from the trenches
• Earnable pets like Doge and Pepe and more
• Vehicles like Lambos, Rolls Royce’s, and more
• In-game Dexscreener boosts powered by Robux
• Holder incentives and staking benefits
• A deep marketing strategy to scale this way beyond “just a game”
And these are only a few of the ideas. There’s a lot more planned behind the scenes.
This project is bigger than people realize right now. They can copy, panic sell, or try to spin narratives, none of it changes the direction I'm going. I'm here for the long run. I'm here to build something that grows, evolves, and lasts for years. I'll keep working, keep releasing, and let the results speak for themselves.
$CLOUT | #Web3Gaming | #CryptoGaming | #Solana

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